In the latest update (0.3.0) there have been multiple bug fixes made and some updates to the graphics. The maps have a space theme and soon in the next update there will be some new themes. Also there are new features like a pause menu, fireable cannons and pushable buttons.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Annie of the stars
Subscribe to technoblade










1 comment