Added item drops and a placeholder for the sound signalling a reclaimed item.
I hope 2 updates in 1 day was not too many.
I’m not entirely sure where to get stuck in next. I might revisit the option of having a limited dialogue system, even if just to better indicate an acquired item. I also would really like to slow down Player death, and enemy movement, as well as figure out a placeholder for an intro and end cutscene.
How are you all liking it so far? Is it too easy? Too hard? Do I need some sort of continue system?
Lemme know what you guys think and I’ll do my best!
Thank you for your patience!
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