Game
Polystrike
8 years ago

Build #006 - The long wait is over!


After about a month and a half, build #006 has finally arrived!

Here’s what changed:

  • A boatload of new guns! The N-series, N-1, N-2, N-3, N-4, and N-1A1, and an L96.

  • A class system with Assault (N-1), Sniper (L96), Medic (N-4), Support (N-2), Special Forces (N-3), and Anti-Tank (N-1A1). So far, none of the classes have their special ability, but it’s better than having all the guns all at once.

  • An account system! Feel free to register with Polystrike. It won’t have any affect now but in the future it will store save data!

  • New character model! Unfortunately, shape keys don’t transfer to Unity so bending limbs look a bit out of shape

  • A reset button in the in-game menu, and a new bug where you can’t click anything in it, use the arrow keys to navigate it.

  • Fixed a bug where your framerate determined your rate of fire

  • New icon and splash screen

  • Better walking/running “root” animations. You’ll see further improvements on this in build #007

We listen to you, the player, in order to make improvements to Polystrike to make it better! Here’s what we changed due to user feedback:

  • Reduced motion blur

  • Brought back the quality control panel when starting the game

Want to send some suggestions to us? Join our Discord or shoot me an email ([email protected])!

Polystrike ‘em hard!
~Your friends at Team Vulcan



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