Game
Polystrike
8 years ago

Build #008 is here! Welcome to public servers!


It’s finally here! Build #008 has quite a few new features. But the biggest feature is probably…

Public servers!

You now have the ability to make public servers! Port forward TCP and UDP to 7777, download the server files, optionally create a custom domain, and you got yourself a public Polystrike server! A video guide should be up sometime this week. Meanwhile, there is a guide on the website: https://lightpower26.gamejolt.io/polystrike/serverguide.html

Right, so here’s what’s changed in Build #008:

  • Made a ladder system and added a platform in the middle

  • Added sleeves

  • Made the offline tab selected by default

  • Removed M1911

  • Added LA-4

  • Fixed animation bug where sprinting had priority over reloading

  • Fixed the leaderboard size

  • Made a new method for calling RPCs

  • Improved some animations

  • Created a new icon

  • Added a changelog menu

  • Added a “breathing” idle animation

  • Added a settings menu where you can change quality and sensitivity

  • Put the arms and gun on a different layer on the local client to prevent clipping

  • Removed SCAR-L from splitscreen

  • Weapons in splitscreen are now N-3 and LA-4

Two quick notices!

First one is I’ve heard a couple people say they can’t get splitscreen to work because the keyboard and the gamepad both control the 1st player. Splitscreen was designed to work with several XBox controllers or compatible gamepads. If you want to use splitscreen, plug in two gamepads!

The second one is in order to connect to the public servers, you must login using the online tab. This will give you access to direct connect and will load official public servers into the list.

Polystrike ‘em hard!
~Team Vulcan



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