Game
Polystrike
7 years ago

Build #013 is now live!


I managed to jam together a lot of things before my week gets crowded once again. I’ve got a really cool idea to put in but I haven’t completely thought through all the code and tested it so it isn’t active. I also haven’t tested one of the big systems (class system) but theoretically it should work fine. If things are really weird, submit a bug report and I’ll see if I can manage to get to work on it.

Anyways, enough talk, let’s see what’s new in Build 13:

  • Added an RFB-24, a sniper made by Kel-Tec

  • Added an MP5, an SMG made by H&K

  • Attached the BotSpawner script so bots will actually spawn now

  • Added a quit game button

  • Fixed walking animation while aiming never stopping

  • Made a class system

  • Fixed reloading with a full mag and a bullet chambered

  • Added limited ammo (marked in the corner of your ammo)

  • Changed the HUD color and added a UI scope

  • Added Recoil movement

  • Added ammo supply drops, marked with an orange trail

  • Added a dialog that appears saying “connecting…” to show you need internet access

  • Fixed aiming while reloading

  • Added build identification in bug reports so now I know if you’re on the latest build or not

  • Prepared gun system code for a cool feature coming in Build 14 ;)

Be careful not to reload too much, you have limited mags now, not limited ammo!

Polystrike ‘em hard!
~lightpower26



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