Game
Hero Boy DEMO
8 years ago

Build 1.7 Release and Oct 1 Update


Hey everyone! Hero Boy has officially hit alpha!

This new update has mac and linux builds along with windows.

We’ve added a new tutorial, rebindable keys/volume sliders, and changed the control scheme so that the special attack is on the shift key instead of V. Swapping between special weapons is now done with the number keys.

Enemy AI behavior has been tweaked and enemies now have individual health bars. We’ve also added some additional cutscenes (no narration at the moment) and added some additional elements to the Dark Forest and Night School sections.

Because of some delays getting this build together and some of our contributors having family issues that required their immediate attention, we’ve had to delay the release of Hero Boy on Steam from October 14th to October 28th instead.

We’ll be unveiling one final demo after this once our game reaches beta!



0 comments

Loading...

Next up

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Terraria

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Colorful Fox

Happy Late Easter!

Sonic and Shadow as Pokémons. #Fakemon