The Previous plan for Build Finale, the final build for Intelligence 314th Clash, has become a bit more ambitious than previously intentioned, as a result, it may take quite a while to finish, but here’s what will be in.
-Several optional “dates” you can go on with certain characters, these can all be accessed in Act 4 once you’ve beaten Yasondre for the first time by visiting the Equation Unsolved. Sometimes doing these will unlock hidden optional bosses and / or sidequests.
-Several new optional bosses, Including Neo-Fyori, M. F. Lazarus, Zardari, Neo-Esperia, Mira Crowspeaker and more!
-Flavor Text is gonna be in even MORE places, it’s also likely some Planet’s like Spriteopia (and especially it’s Darkvoid) are going to get an overhaul.
-A fully animated ending, plus additional endings depending on the dates you went on. The Start of this animated ending can be seen here: https://www.youtube.com/watch?v=VFyzmdkHYX4
-Even more songs for the OST, a lot of which have already been done, check out the Playlist on Youtube if you’re interested! https://www.youtube.com/watch?v=MWoiv2zlJQc&list=PLEEBQQ3chFtD0T3Tpc6nl8HbVH2V49_Vz
-A lot of current abilities will have added visual flare. Expect cut-ins and such.
-Some bug fixes, such as disabling menu opening during some mini-games which I forgot to implement.
-Adding some custom tiles to overwrite the Menagerie tiles which will make more sense, such as replacing the wall-hangings that have pictures of Fatty, Spooky, Gerald etc on them.
-Updating the Appearance of the Galaxion Zipper you use for Space Travel, while I love Avadan’s sprites and such, it’s too small seeming and I’ve had some cool ideas for customizing it.
-It’s highly possible that Haven, Zirkov and Postmartia will become planets you can land on and visit, and be host to some secrets and side content.
That’s all I can think of right now, I may be forgetting some stuff.
0 comments