So here's all the things I added
An objective - Now the objective is given in the game when you start however the objective is to find a way out, you will have to find a keycard to open the exit door in the main dining area.
Now this was suggested and i decided to finally add this, a pause menu. When you are in game, you can hit escape and get a pause menu, where you can change the settings and quit the game to the menu. Yes it actually pauses the game so if you want to quit springbonnie won't just kill you. The pause menu also tells the version of the game you have, remember this only works for v1.1 and above.
I have also added leaning press z,x to lean.
Now this is for Level 2, the main reason why this is a test build.
So level 2 is not completed whatsoever, I am still working on things like props and what not. Currently level 2 is you playing as a night guard. I am still working on that level, but tell me what you like about the level and leave a suggestion that way it'll be easier for me to finish it with some ideas.
By the way this version is basically going to be the demo of the game.
Next up
AI has been created!!! Of course animations and smarter Ai is coming next.
Teaser #1 new 2015 reboot
Teaser 2
Hey guys so I basically I'm trying to make my own fnaf game!
Does this model look good?????
Haisen is now on my wall of fame, i appreciate his games so he deserves this.
heehhehee wonko
Frebby and fusion :)
Teaser 1
Here is a quick sneak peak at the office, it's not finished but these will be the props on the desk of the office #fnaf Check my game out at https://gamejolt.com/games/five-nights-at-willams/477204
new free roam screenshot!!!!!! yes as i said before im not going to be making the official story mode game just yet. so you gotta wait a lot of time for that.
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