Game
The Ballad of Lone Phoenix
8 years ago

Building a World - Monday Lookahead


It feels like the most of the real life work that has been keeping me away from working on The Ballad of Lone Phoenix is behind me. So I will have a much more productive week ahead. This week I plan to continue developing my pathing tool. I also hope to continue working on the saving/loading.

But another thing that I’ll be doing is world building. The main overworld is approximately 40% complete, and I hope to be able to get that number up to around 50%.

One thing I’ve realized is how easy it is to get lost in such a large world due to the small screen size. With that in mind, I’ve been designing the world in a modular way. I want to break the world down in to as many small and distinguishable sections as possible. Here’s a look at the part of the overworld that is accessible in the pre-alpha demo (only about 50% of the entire planned overworld):

5d0b68d1cf4f8.png

And here’s a look with emphasis placed on each distinguishable section:

5d0b68d34c7e3.png

I’ll still need to work and continue to break down several sections, but I’m happy with how well some of the sections have broken down.

Thanks for reading,
God bless.



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