Game
Arvidsjaur
8 years ago

Buildings


Greetings!
In today’s update, i’ll showcase buildings.
In the previous game, houses/buildings were there to be looted and give you temporary shelter, but they “throw” you out once the looting were completed.
I want you, the player, to be able enter buildings, explore them and maybe find some sweet sweet loot. They can also be used to shelter yourself from the dangers outside.

Also, i have made some changes to the GUI. Health and hunger is now “bars” and the clock system only shows the current time, since showing day and days survived is just messy text that not many people will care about anyways. I also changed the weapon icons and even added some more types to the list. More on those later on.

5d0a589096823.png

Thank you for reading!
Best Regards
Eroxxie



0 comments

Loading...

Next up

Preview 1 - Arvidsjaur 2 Alpha

So

i may or may not make an full art of some person or i may just leave this like that-

The whole squad is here!

Interested? Follow me!

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901

2d lighting experiment

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669