Dodging bullets is cool and all, but what about sending them back to where they came from?
Testing out Bull’s new option system, which does just that, showing the bad dude he truly is.
More details and updates coming soon!

Dodging bullets is cool and all, but what about sending them back to where they came from?
Testing out Bull’s new option system, which does just that, showing the bad dude he truly is.
More details and updates coming soon!
Character update! We’re currently working on Yoko, who was only teased in the alpha. The ship design is now complete, and she’ll be ready to battle very soon!
Revamped selection screens! Here’s the fully reworked character/weapon selection screen, getting ready to kick some ass!
A closer look at MECHA TOKUMA! In the last update you got a glimpse of the boss to stage 1-C, attacking from a distance. Now it’s time to meet him up-close!
The Test Room! A bit of pattern testing. Yep, something went wrong for poor Blade. Stay tuned for more updates!
Some weapon testing... Testing out the Napalm Strike, one of the Type-C weapons. The C (red) class will feature slower, more strategic armaments.
Yoko's warming up! Here’s Yoko in action with her exclusive option system: The Eija Stone! Those homing lasers will help her get through all enemies, despite the slower movement speed of her ship. She’s very close to being completed!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Path of Kami: The Evolution of the Lore
Showing off player 2 😎
What do you think?
Why walk when you can jump?
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