Game
Stellar Zero
13 years ago

BUMPY FLOOR. (Moar polygons?!)


  • “Vegeta, what does your scouter say about his game developing amount?”

  • “It’s OVER 3 MONTHS!!!!!!!!!!” Breaks the scouter

Oh, right, guess you have readed the top of the news “BUMPY FLOOR”!

Exactly have i written this with a reason.

I was rewritting collision engine to be far more supperior, this allowed me to add Z-Floors! What does that mean? You may have noticed the whole game had only one level floors that were completely flat, now the terrain in Stellar One is more complex and has slopes/stairs/bumps/hills. Wan’t dat screenshot?

Pew

5d0c5dcd6f335.jpg

The game is in development for a long time now, compared to Stellar Zero which was developed in 9 days (OMG!), but it will pay off a lot. I’m trying to approach commercial quality, this might sound crazy for one man team, but i’ll try!



0 comments

Loading...

Next up

Meet Fluxus - Your new home.

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I was bored, so... ManutKat.

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Subscribe to technoblade

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

NEW AWP DESIGN !

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie

Let's gooo! Sub-15 minutes achieved thanks to a new skip found by @mazou !

My new Endfall demo Any% world record is 14:48! Used safe strats and got too excited here and there, but I'm satisfied. Thanks to @ElPichon for the game, and y'all beat my time! ;D