As you all may know, there hasn’t been a news update since March, and that’s because I’ve been working on the game. Well, sort of. I stopped a few months back, and I don’t know if I’m ever gonna finish it. I jsut don’t have the drive or motivation to finish it, even work on it. However, I might make a JackSepticEye game, or a game of a completely different concept. I hope you all understand, and please bear with me. I still want to make horror games, but Blender’s Bullet engine just isn’t doing it for me. I hope you guys aren’t dissapointed.
Sincerly,
Developer.
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Another house i made long time ago.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Demonstration of the spells and their effects :)!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Sans Dance
Combo!
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