
C# Programmmers, Level designers, Unity Devs! Project armada needs you! If you or someone you know might be interested in level design, C# script writing, state machines even shader graphs. Send us a message! or email us [email protected]
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Hey all! Here is a shadow concept turnaround from our lead concept artist! We'll be showing off more turnarounds in the coming weeks! #sonicthehedgehog #conceptart #gamedev #art
Here are some more concept art this time of original characters for Armada! Scream and Shout, Let us know what you guys think also be sure to keep up to date with the project on twitter and discord #sonicthehedgehog #art #conceptart #gamedev
Here are a couple of examples of the tails animation we are working on to implement into the game.
What if Sonic.exe was Sega official:
Here is an enemy that will appear in our demo level, We have an extensive library of enemies we can wait to model and showcase to you all! #sonicthehedgehog #conceptart #design
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
We at Project Armada working hard to develop our game's mechanics. There's a lot to do but here's what we have so far! if you are interested in contributing check the links below!
#sonicthehedgehog #gamedev #fangames
The Golden Dog Duo, Domino & Dice! Here to Play Games & Take Names! (and wallets) Art Collab with the very-talented
https://twitter.com/ChaoPixels
on Pencils
Here are some more renders of characters including some scale tests to determine proportions between Tails and various Enemies/NPCs. These renders are a mixture of Blender Cycles and Eevee. Enjoy!











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