Next up
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
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Into the Water
One Night at Freddy Fazbear releases June 20th! Follow the page for it - https://gamejolt.com/games/onenightatfreddyfazbears/288429
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Another quick camera animation in Ps1 style, Still learning the basics of animation since i just got alittle more time for it.
Continue my work on PS1 aesthetic simulation in Blender for my next original project. Learned how to make some post processing effects, make it look more retro and texture&model wobble during animations! I like it so far!
FIND ME .... MICHAEL!!!!
"The Return to Bloody Nights: Remastered" Currently in Development.
















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