Game
Call of Saregnar
9 years ago

Camping Window UI [WIP]


This is a mockup of the camping screen.

You can use the MAGIC sundial to set the time to rest to, camp until dawn or until the party is healed. In dangerous territories you may also opt for a cold camp (no campfire) and/or set up guard shifts.

A cold camp will drastically reduce the chance of the enemy spotting you and thus attack your camp. It doesn’t, however keep any roaming beasts away. Also, in cold territories it is unadvisable to camp without a campfire, since your party will not heal at all.

Setting up guard shifts makes sure you are not surprised in your sleep if the enemy tracks you down and attacks you. If you are surprised, then you lose all combat advantages in the first combat turn.

All is WIP of course, and subject to change.



0 comments

Loading...

Next up

Chiaki Nanami!

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Werehog transformation process. #sonicunleashed

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Update 2.627

New challenges & new effects!

Terraria

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart