Game
Call of Saregnar
8 years ago

Camping Window UI [WIP]


This is a mockup of the camping screen.

You can use the MAGIC sundial to set the time to rest to, camp until dawn or until the party is healed. In dangerous territories you may also opt for a cold camp (no campfire) and/or set up guard shifts.

A cold camp will drastically reduce the chance of the enemy spotting you and thus attack your camp. It doesn’t, however keep any roaming beasts away. Also, in cold territories it is unadvisable to camp without a campfire, since your party will not heal at all.

Setting up guard shifts makes sure you are not surprised in your sleep if the enemy tracks you down and attacks you. If you are surprised, then you lose all combat advantages in the first combat turn.

All is WIP of course, and subject to change.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Fan art for Foolish I'm feeling kinda better so I drew this

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

Finished work on the emotions of a new character for the tank universe

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Why walk when you can jump?

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100