5 hours ago

can we (as UE gamedevs) all like, get proper way to implement UI navigation, cuz this is so ridiculous when i try using plugin for that




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Next up

New Hyperblast devlog coming up

[SPOILERS] Antonblast - Mighty Satan (Part 1)

Making concept arts for Fictobreak (i won't go in details because it will be potentially spoilers for that game)

js recorded antonblyat pink satan bossfight (phase 1 cuz i couldn't finish him off actually), might publish it tomorrow. Gn

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[SPOILERS] Antonblast - Mighty Satan (Part 2 + ending)

[Earrape] New weapon! Orbiting powerspheres, they act as secondary cannon incase if you have Hyperplasma on and having excess powerups.

js made new ship model and shop concept, will implement tomorrow, gn!!!