Ah, I'm happy to end the worst year of my life so far, and am striving for this next year to be the best one.
With me being the only member of the nonexistent dev-team of O'Relic, things take really long. I appreciate the patience from everybody.
I also want to start to stress how much passion I put into this project, such as hinting at how much thought goes into the soundtrack. The track shown above incorporates multiple leitmotifs of characters in O'Relic, and introducing a new one at this very important moment of the game, showing the relationships of O'Relic characters with others in interesting ways. Almost every track of the game uses this style. I could go on for novels about this kinda stuff.
I also want to remind everyone about the future of O'Relic-
(In chronological order)
Official (and Final) Trailer
Day 1 Demo
Full Game Release
"O'Relic: DLC 1" (Haven't decided on a title yet)
"O'Relic: So Below" (Working title)
"O'Relic: Agony Detective" (Working Title)
That's probably it, for the years ahead. Yes, there is so much ambition with this series, yet it is all planned out and I am so psyched to work on all of this. Balancing all of this with school and work will be tough, but it will be beyond worth it. (The last 3 bulletpoints are the 'DLC' games. They aren't exactly DLCs, just smaller separate games extending the universe with new ideas, gameplay, and more.)
I would love to hear your thoughts on the game(s) and would greatly appreciate sharing it, as I never seem to get any feedback from people . But yeah. Happy New Year everybody, thank you for reading!!
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