Yeah. Reading the title may upset all of you. It’s just this game will be too time wasting to make for it runs off of DOS ANSI programming. I will not spend anymore time on this game. The demo will be here for people who want to experiance a taste of what I have to offer. Once I get a better rig than a shitty laptop, I’d be making games off of Unity 3D. Again, Sorry for upsetting all of you. Hope you understand.
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Colorful Fox
Happy Late Easter!










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