Yeah. Reading the title may upset all of you. It’s just this game will be too time wasting to make for it runs off of DOS ANSI programming. I will not spend anymore time on this game. The demo will be here for people who want to experiance a taste of what I have to offer. Once I get a better rig than a shitty laptop, I’d be making games off of Unity 3D. Again, Sorry for upsetting all of you. Hope you understand.
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Update 2.627
New challenges & new effects!
Got some fun collectibles in our game, Path of Kami!
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
(sound ON 🔊) We changed the tree harvesting selection sounds. Again.
Should we stop already? Let us know!
Find out more about the game on Steam:
Mephisto Pheles - Blue Exorcist










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