Right so I have decided to cancel this game as the engine it's running on is really bad and unorganised making the development of this game a living nightmare and maybe if I had more time I would learn a different like unity and make it there but I don't really have the time, I really don't want this to turn out like another snip and poke the game where I work on it for a while and gather hype only to completely stop working on it due to a lack of passion. Though I might repurpose the plot of this game for another piece of pikmin forever media such as a TV series but this game is cancelled unless I somehow manage to learn unity
Next up
The Beretta has been replaced with a Desert Eagle as seen in the first 3.5 trailer. (also there's the map for the first chapter in the background but you can ignore that)
Bro what happened to Leon 😠(all jokes aside I'm working on implementing his model seen in the trailers)
This is the main theme of the game! (You may hear a familiar tune in this)
Early test of basic mechanics and enemy AI (keep in mind this is a very early prototype and it will be more polished in the final game)
Teaser
So originally I was gonna use a big fantasy castle 3D model as the main castle but then I discovered this image which is actually the Spencer estate from the fog prototype of re4 (I think)
So now instead I'm modeling a castle based off the image.
Welcome inside the Castle
Working on Leon's animations to make them closer to the ones seen in the demo's
Chapter 3
BIG flashlight
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