As you can see, I canceled this because it was terrible, I had no roadmap/vision for what I wanted it to become, and I was using that to get the hang of the software. But now my schedule has freed up and I’m back at it. I’ll be releasing a simple arcade game at first, and slowly make bigger and better games as I become more experienced. If you would like to help me out/work with me to make games, message me on discord (for now). H3X#0485
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Why walk when you can jump?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I worked so hard to get all four of them to the end safely, but then...
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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