As you can see, I canceled this because it was terrible, I had no roadmap/vision for what I wanted it to become, and I was using that to get the hang of the software. But now my schedule has freed up and I’m back at it. I’ll be releasing a simple arcade game at first, and slowly make bigger and better games as I become more experienced. If you would like to help me out/work with me to make games, message me on discord (for now). H3X#0485
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Double Rainbow!!!
New Teasers!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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