As you can see, I canceled this because it was terrible, I had no roadmap/vision for what I wanted it to become, and I was using that to get the hang of the software. But now my schedule has freed up and I’m back at it. I’ll be releasing a simple arcade game at first, and slowly make bigger and better games as I become more experienced. If you would like to help me out/work with me to make games, message me on discord (for now). H3X#0485
Next up
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Finished work on the emotions of a new character for the tank universe
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Path of Kami, running around the shrine area
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Coming Soon...
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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