Hey there. So a new build for Carly the chainsaw is up, and it’s quite a bit different from last time. Leveling up, and selecting perks is in the game. Hopefully this will allow you to be more expressive if your play style. There aren’t very many perks at the moment, but we will be sure to change that soon. Enemies have been tweaked to be more difficult, but in as fair a way as possibly. The cupcake alone has had a large change to the way it attacks. Hopefully for the next build we can have some differences between different cloud layers, and maybe a new enemy. Currently there is still no audio in the game. I hope you like what you play, and be sure to leave some feedback.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Finished work on the emotions of a new character for the tank universe
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
Some Shadow boss fight gameplay 👾
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
I made a small jungle house.
Got some fun collectibles in our game, Path of Kami!










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