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20
2 years ago

Carnivania Chapter One out now! Happy New Year's Eve!




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The cat is out of the bag, we are LIVE! :)

Summer Shift at Arbor's is out NOW!!!

SpellCutter, a small game DEMO, is now live!

Venture into the spooky castle of an evil wizard, armed with a powerful Pizza Cutter. Fight monsters and try to survive!

Made in EFPSE (Easy FPS Editor)

This Friday, Science Fiction meets Fear.

Summer Shift at Arbor's drops on the 10th!

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

A little concept render ---> in-game comparison of Gordon and Goofus, the dog-brothers of the Dog Village Armory. Carnivania Floor 2 development is going steadily!

"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P

Thank you all for 100+ downloads!!!

What a wild week. I did not expect such a great turnout (100 downloads is a lot for me). Thank you for the patience in regards to the glitches!

A cleaner version of Summer Shift at Arbor's is out! Thank you all!!

Progress on "The Castle of Dr. Hoot" is underway! Here are some in-game screenshots including Dr. Hoot's spelling class, the library, the observatory and the lab!

To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.

i assume this is better than a neon yellow painted arrow...

Some new room sneak peeks for "The Castle of Dr. Hoot"! Plus a new title screen!

Serious work has been made on core mechanics, which consist of four main challenges. MASSIVE strides have been made in the past few months. I'm super excited to share more!