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CastleMiner Z was released for the Xbox Live Indie Games marketplace on November 9, 2011, quickly becoming a popular survival-horror, voxel-based shooter. The game was later released on Steam for PC on February 3, 2014.


CastleMiner Z is a first-person, voxel-based sandbox survival horror game, originally released for Xbox Live Indie Games in 2011 and later on Steam. It features procedurally generated worlds, crafting, and co-op, where players battle zombies, demons, and dragons using various guns and tools. A ground-up remake, CastleMiner Z: Resurrection, is currently in development for PC using Unreal Engine 5.

Key details about the game include:

Gameplay Mechanics: Players explore vast, infinite worlds, mining resources to build structures and crafting items like weapons (e.g., shotguns, assault rifles) to survive against monsters.

Modes: Offers various survival modes, including creative, with a focus on fighting, mining, and building.

Multiplayer: Supports online co-operative gameplay.

Platform: Originally on Xbox 360 (first game to reach 1 million downloads on XBLIG), now available on Steam.

Remake: CastleMiner Z: Resurrection promises updated graphics, smarter systems, and deeper progression.



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CastleMiner Z was released for the Xbox Live Indie Games marketplace on November 9, 2011, quickly becoming a popular survival-horror, voxel-based shooter. The game was later released on Steam for PC on February 3, 2014.

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CastleMiner Z was released for the Xbox Live Indie Games marketplace on November 9, 2011, quickly becoming a popular survival-horror, voxel-based shooter. The game was later released on Steam for PC on February 3, 2014.

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