The game is still on hold but the planning continues as right now I’m cataloging every agent I happen to have. I spent like a week going through the some 300+ agents that I have right now, approving and rejecting those that will be in the game. The reason why I’m rejecting agents is because some of them just aren’t good enough to be in the game. I’m going to post the conditions of which agents make it and which ones don’t when I post the big list of approved agents but for right now, I’m going to give the rejected agents a second chance. During the middle of my approval/rejection process, I realized that not all of those that I rejected necessarily deserve it. Those that got rejected, I’m going to give them a second chance to see if they should be reconsidered or not. As for those that are approved right now, the count is 291. Not a bad number at all but like I said, the rejected ones are going to get a second chance so we’ll see how that goes.
Now 291 is a good number but in my search for all the agents, turns out there are at least over 400 made, not counting the current MS Paint ones that is, but from the past. The sites are gone but there are archives of the agents from the past, some that are perhaps lost to time but I won’t let that stop me. I’m going on a crazy quest to find the missing agents. This is going to be a challenge as I’m going to need to find the people responsible for making these agents and considering that the agents were made nearly 20 years ago, I’m in for a long journey. Still, it doesn’t hurt to try so wish me luck on that.
That’s all I really got to say. Next update will probably be a progress report on the quest so until then.
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