Game
Catcher
10 years ago

Catcher - Procedural backgrounds, improved movement and other conveniences


It’s been a few months since the last update. I spent the months working on interesting prototypes and experimental installations, but now I finally have time again to come back to Catcher!

I also visited the AMAZE Indie Festival in Berlin and got lots of great feedback that I used to improve this build.

Here is the changelist:

  • New procedural background

  • Made level transitions more fluid

  • Tweaked movement and net opening/closing

  • Replaced A-F rating with stars

  • Added a score malus for death

  • Added a particle mouse cursor ingame

  • Capped player ships at screen border

  • Improved “Sector Clear” screen

  • Improved rocket visibility

  • Improved level progression

  • Improved tutorial

  • Improved feedback

  • Fixed several bugs, including net collision problems with fast-moving enemies

Since the last time, I picked up generative art to make interesting backgrounds. After a lot of experiments, I finally settled for a background that looks similar to the old one, but more interesting and with more dashes of color - and because it’s procedural, it will always look different. A few examples of the new background:

5d0be91661312.png
5d0be9178b7d3.png
5d0be918b7d96.png
5d0be919b836d.png

Another thing that changed is that enemies now have appearing animations! Instead of just suddenly being there, they are now generated out of particles:

5d0be91c22db8.gif
5d0be91f50c49.gif
5d0be9220f607.gif
5d0be9258a9af.gif

Next up:

  • Prototyping and testing of two new game modes

  • Experiments with limited net count

  • Improved sound effects

  • Rework the whole ingame and menu UI



2 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Successful landing

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this