I’m sorry, but I had to change the engine of choice to develop Star Wars Animals.
Instead of using RPG Maker MV, I will used RPG Maker XP as the engine to develop Star Wars Animals.
I’m going to started the project after the demo version of Dinosaur Savers: Intercept, or if I can in the middle of progress of Dinosaur Savers: Intercept, so I hope I can finish the game before May, 22nd 2018.
Star Wars Animals was meant to be a parody game of “Star Wars episode II: Attack of the Clones”, but it also included locations and characters from Star Wars episode I and III.
Next up
Count Dooku-sama design.
Yes, I was about to improve my SD style.
The I HUD used in Star Wars Animals.
I did a redraw of my old dinosaur OC.
Try to learn and get used to Inshot.
Old arts of Calibur the Dragon and The Young Knight.
I get struggled when I make the palace since the palace had round roof and not like any roofs in RPG Maker XP.
The palace were originally separated parts.
I made it!
Rest in Peace, the great Peter Mayhew (1944 - 2019). May the force be with you.
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