Game pauses in background
Grapple does not get stuck when hitting powerup
Hitting powerup with grapple collects it
Updated level slightly
Added character movement direction
Added sudden death
Added 3 charges on powerups
Increased pushing radius from 2 to 3
Increased pushing strength from 800* to 2000
Updated how pushing strength is calculated
Updated score menu
Version handling
Camera shake!
Next up
Changelog 0.3
Hello followers! I just wanted to tell you that a new version of Necken is available, 0.14.2.2, with some battle UI updates and other smaller fixes. Would love to hear what you think =)
It's been a long time since I updated anything on GameJolt, but I finally had the time to update the demo of Necken! A lot of new stuff that you could try if you like roguelikes =D
Cheers,
Jocce
Preparing for release! Getting real nervous - there's less than a month to the release of Necken, and there's just way too much stuff that needs to be done. Feel free to join the discord if you want to be a part of the release: https://discord.gg/JGV5Gkg
Added a first version of the graphics. Looks a lot better!
Necken 0.17.0 Demo update! Featuring Save system!
Necken full version is available on GameJolt! I've been waiting so long for the release, but it's finally here! IF you decide to buy it, I want you to know that the current version is quite short - something that will be fixed next major update!
A shit ton of crates!
Necken 0.16.0 Demo update, featuring the combat rework
End of Rope 0.4 (With single player!) 0.4 is up and running, and it’s a single player mode in it! =D
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