Game
MONSTER
8 years ago

Changelog 1/5/18 [LATEST VERSION 0.2.7]


0.2.7 1/5/18

Patched bug where P2 Levi didn’t register damage from P1 Monster in Team Battle.
Fixed weird ‘flickering’ in fade-to-black transitions.
Expanded view size in 4-player-splitscreen (to give players a much better sense of their surroundings).
Changed color overlay effect in ‘Training Grounds’. (It is now a cooler dark blue color, for a more ‘winter night’ feel, instead of the bright gold color).



0 comments

Loading...

Next up

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

An infected room from the second part of Cybel ! Are you up for some cleansing?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Only true badasses may pass! #conceptart #art #gamedesign

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!