Game
MONSTER
8 years ago

Changelog 1/5/18 [LATEST VERSION 0.2.7]


0.2.7 1/5/18

Patched bug where P2 Levi didn’t register damage from P1 Monster in Team Battle.
Fixed weird ‘flickering’ in fade-to-black transitions.
Expanded view size in 4-player-splitscreen (to give players a much better sense of their surroundings).
Changed color overlay effect in ‘Training Grounds’. (It is now a cooler dark blue color, for a more ‘winter night’ feel, instead of the bright gold color).



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Werehog transformation process. #sonicunleashed

Strange Umbrella

Showing off player 2 😎

What do you think?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Coming Soon...