Game
MONSTER
8 years ago

Changelog 1/5/18 [LATEST VERSION 0.2.7]


0.2.7 1/5/18

Patched bug where P2 Levi didn’t register damage from P1 Monster in Team Battle.
Fixed weird ‘flickering’ in fade-to-black transitions.
Expanded view size in 4-player-splitscreen (to give players a much better sense of their surroundings).
Changed color overlay effect in ‘Training Grounds’. (It is now a cooler dark blue color, for a more ‘winter night’ feel, instead of the bright gold color).



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Finished work on the emotions of a new character for the tank universe

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I did this on my 3DS ^^ #Kirby

Only true badasses may pass! #conceptart #art #gamedesign

Some Shadow boss fight gameplay 👾

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM