Game
OverThrown

10 years ago

Changelog 11/09/2016

-Fixed market bugs
-Added better building-creation system
-Waking up the rest of the team…




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Changelog 03/01/17 -Added Carbon in the game -Improved enemy IA -Improved Villager Pathfinding -Added Improvements for the player

Market adding DAY1 Today I started adding the market. -Box collider: just something the player can collide and interact with. -Added a script to the building. Now the game recognise the 3DModel as a building.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Update 2.627

New challenges & new effects!

Made my first ever animation.

2d lighting experiment

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM