0.2.5 12/17/17
Patched a bug which prevented player scores from properly resetting between matches (correlating to the new ‘Autoplay’ feature).
Edited Autoplay design (including increasing countdown time from 30 seconds to 60 seconds).
0.2.5 12/17/17
Patched a bug which prevented player scores from properly resetting between matches (correlating to the new ‘Autoplay’ feature).
Edited Autoplay design (including increasing countdown time from 30 seconds to 60 seconds).
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
I worked so hard to get all four of them to the end safely, but then...
My D&D art for my family so far (WIP if you couldn't tell)
Made my first ever animation.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
New Teasers!
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames
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