Game
MONSTER
8 years ago

Changelog 3/7/18 [LATEST VERSION: 0.3.2]


0.3.2 3/7/18

Increased Coco stun time (Stun time now lasts 2 seconds).

Added ‘stamina’ mechanic to all GUARDIAN players (this limits sprint time for Guardians. Stamina amount varies per character. Sprint time is recharged after 2 seconds of not sprinting).

Reduced Zach Portal cooldown time (Cooldown time is now 1 second).

Fixed Lite swords being in wrong hands when blocking.

Limited amount of Zach Portal glowy explosions allowed on screen at once (to prevent ‘flashbang effect’ abuse).



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Bandana Dee the Dream Friend

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Strange Umbrella

Szayel Aporro Granz - Bleach

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Double Rainbow!!!

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?