Game
MONSTER
8 years ago

Changelog 3/7/18 [LATEST VERSION: 0.3.2]


0.3.2 3/7/18

Increased Coco stun time (Stun time now lasts 2 seconds).

Added ‘stamina’ mechanic to all GUARDIAN players (this limits sprint time for Guardians. Stamina amount varies per character. Sprint time is recharged after 2 seconds of not sprinting).

Reduced Zach Portal cooldown time (Cooldown time is now 1 second).

Fixed Lite swords being in wrong hands when blocking.

Limited amount of Zach Portal glowy explosions allowed on screen at once (to prevent ‘flashbang effect’ abuse).



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Chiaki Nanami!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

An infected room from the second part of Cybel ! Are you up for some cleansing?

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Colorful Fox

Happy Late Easter!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?

💛 Passion project of two friends and IT geeks. 🕹️ We love trains and programming. We wanted to create something unique.

🚂 Rail Route is a management/tycoon/puzzle game based on railroad dispatching. #MadeInUnity [a few Steam demo keys in comments]