Changelog r3:
Added winter season theming
Added snow texture (gras)
Added fall season theming
Added new leaf texture
Added new leaf texture for fall
Added Post Processing Effects (https://github.com/Unity-Technologies/PostProcessing)
Added outline effect (https://github.com/cakeslice/Outline-Effect great simple asset)
Added new forgaging area
More forgaging spawnpoints at the beach
Added forgaging spring daffodil
Added forgaging summer poppy
Added forgaging fall brown mushroom
Added changeable clothes support (but not used yet)
Added new grass model huge performance improvement
Added basic daily routine for shoopkeeper
Next up
Frist update progress
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
"Our work is never over" they said.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
a drawing I did because I was bored😪. But I love how it turned out.😊
Cash Banooca
not the greatest house, but it's a house! :D
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
it happens










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