Changelog r3:
Added winter season theming
Added snow texture (gras)
Added fall season theming
Added new leaf texture
Added new leaf texture for fall
Added Post Processing Effects (https://github.com/Unity-Technologies/PostProcessing)
Added outline effect (https://github.com/cakeslice/Outline-Effect great simple asset)
Added new forgaging area
More forgaging spawnpoints at the beach
Added forgaging spring daffodil
Added forgaging summer poppy
Added forgaging fall brown mushroom
Added changeable clothes support (but not used yet)
Added new grass model huge performance improvement
Added basic daily routine for shoopkeeper
Next up
Frist update progress
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Runestones: from concept to in-game modelπΏ
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
brung back my old oc plus a new one
...they don`t have names yet tho
not the greatest house, but it's a house! :D
Some Shadow boss fight gameplay πΎ
Only true badasses may pass! #conceptart #art #gamedesign
0 comments