Game
Hospital Inc.
8 years ago

Changelog version 0.3.3 (Alpha)


This build contains bug fixes, the UI getting outside screen bounds has been fixed in this build.

This is the final stage two (0.3) build, stage two is now completely integrated into the game the emergency room was the last room that had no function yet but was a stage two room (within the stage two research branch).

The next release will be 0.4 (if there are no big bugs discovered).
Version 0.4 will include stage 3 illnesses, vaccines and save games it will take a bit longer to come out because it will be a major update.

The big bugs that where really stopping you from playing the game are fixed, patients now work better and the UI is now within what you can see so you can always close a window, I hope you all enjoy this update and I’m looking forward to your feedback on version 0.4.

Changelog

Changes

  • Started work on vaccines

  • Started work on save games

  • Locked the administration offices behind a research (stage two)

  • Locked the financial office behind a research (stage two)

  • Added more accidents

  • Added more accident locations

  • Added a vaccinary laboratory to the game (it has no usages yet)

  • Added more farmland

  • The emergency room now works and lets patients who came by ambulance skip the doctors office and the examination room

  • Did some work on the 2nd city

  • Did some fine tuning on AI traffic and Ambulances

  • Accidents now take a bit longer to spawn

  • First patient now spawns a bit faster

  • Changed the payout for some illnesses

Bug fixes

  • Fixed graphic options not setting correctly

  • Rooms now show correcly howmany times they are used once agian

UI

  • Added needs to patient information

  • Room information UI will now stays within viewport bounds

  • Patient information UI will now stays within viewport bounds

  • Room Build UI will now stays within viewport bounds

  • Added a more visual distinction between the research stages in the UI

  • Added tooltips for the research in the UI



0 comments

Loading...

Next up

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Alone Together....

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

ooh yes..

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.

Sonic X pixel art.