This build contains bug fixes, the UI getting outside screen bounds has been fixed in this build.
This is the final stage two (0.3) build, stage two is now completely integrated into the game the emergency room was the last room that had no function yet but was a stage two room (within the stage two research branch).
The next release will be 0.4 (if there are no big bugs discovered).
Version 0.4 will include stage 3 illnesses, vaccines and save games it will take a bit longer to come out because it will be a major update.
The big bugs that where really stopping you from playing the game are fixed, patients now work better and the UI is now within what you can see so you can always close a window, I hope you all enjoy this update and I’m looking forward to your feedback on version 0.4.
Changelog
Changes
Started work on vaccines
Started work on save games
Locked the administration offices behind a research (stage two)
Locked the financial office behind a research (stage two)
Added more accidents
Added more accident locations
Added a vaccinary laboratory to the game (it has no usages yet)
Added more farmland
The emergency room now works and lets patients who came by ambulance skip the doctors office and the examination room
Did some work on the 2nd city
Did some fine tuning on AI traffic and Ambulances
Accidents now take a bit longer to spawn
First patient now spawns a bit faster
Changed the payout for some illnesses
Bug fixes
Fixed graphic options not setting correctly
Rooms now show correcly howmany times they are used once agian
UI
Added needs to patient information
Room information UI will now stays within viewport bounds
Patient information UI will now stays within viewport bounds
Room Build UI will now stays within viewport bounds
Added a more visual distinction between the research stages in the UI
Added tooltips for the research in the UI
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