Game
Hospital Inc.
8 years ago

Changelog version 0.4.1 (Alpha)


This update implements saving and loading into the game which will make the game playable for more hours then ever before.

Changes

  • Did some work around the city

  • Finished the central park

  • Reworked some global variables

  • Reworked some functions

  • Moved a lot of debug logging behind a internal debug mode

  • All windows now have glass in them

  • Saving the game now works

  • The game creates an auto save at the beginning of every (new) day

UI

  • Saving and loading the game now is avalible



3 comments

Loading...

Next up

We are under attack!

Chiaki Nanami!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Family band complete!

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg