Game
Super Mega Castle Quest
11 years ago

Changing Characters


I’ve been thinking of more concepts and while doing so, I noticed the mage was able to do less. So, I got to brainstorming and came up with this:

The mage could possibly have a ghost familiar, which would enable him (via the ghostling) to phase through walls, interact with the dead, and possess stuff, probably enemies or certain inanimate objects.

Some useful scenarios where this could be of assistance is if say a key needed is behind a wall, but none of the other characters can get it. Ghost would phase into and through the wall, and then the mage and ghost would switch positions… or something like that.

Just a thought for now. Though usually my thoughts and possible ideas turn into what will go into the game. So, be on the lookout for possible ghostling art soon.

-Jeyson



0 comments

Loading...

Next up

Physics Engine! (GIF) You read right! I now have basic physics in the game! Enjoy! -Jeyson

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Fan art for Foolish I'm feeling kinda better so I drew this

Path of Kami: The Evolution of the Lore

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Showing off player 2 😎

What do you think?

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Some Shadow boss fight gameplay 👾