Game
Pandemonium Heart
8 years ago

Changing game mechanics in the next 0.2.0 update


Notice how It went from 0.1.4 to 0.2.0? Well thats because this upcoming update is going to change the gaming experience dramatically.

SNEAK peak information:

  • Changing stat values and system

  • Removing some systems

  • Removing or recreating maps

  • New Enemy mechanics

  • Harder? Easier?

  • Dash will be cool down increased and distance reduced

  • Abilities require a certain amount of charge

  • Gain charge my slashing your sword at enemies or obstacles

  • Stamina renamed to charge bar

Maybe:
° Inventory now uses a numeral system where the player is given 100 inventory space. But, items have a set number of inventory space it takes.

For example, if a silver sword takes 10 spaces. You have 90 spaces left for other items.

Optional: the more items you have in your inventory, the slower you become. It may even affect your dash and attacks.



0 comments

Loading...

Next up

Concept character

New Monster Sneak Peak

Sneak Peak on Early Development

Kingdom of Valdum: North Arena

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.