Game
Trigger Time
10 years ago

Changing the game name to Trigger Time


It’s been a while since I last posted an update, nevertheless, I kept working hard on the game. I did report some of the progress on my twitter feed, but today I want to post a small, but important update here.

Game name change

First of all, I’m changing the name of the game to “Trigger Time”. The game remains the same, nothing is changed but the name. There’re 2 reasons for the game name change:

  • “Military Force” felt too generic, hard to remember or lookup using search engines. This was a temporary name right from the start and I knew that someday I’ll have to change it to something better

  • Preparation for Steam Greenlight (see below)

Preparation for Steam Greenlight

Yes! It’ll finally happen! The game goes to Steam Greenlight very soon! This was also a reason for the game name change, I really wanted the game to have some catchy name on its Steam Greenlight page. Stay tuned for more info, I’ll post another status update once the game hits Steam Greenlight.

Trigger Time 0.23

I’ve also published a new build of the game, it’s version 0.23. There aren’t much changes there:

  • The name of the game is changed to Trigger Time

  • Theme music is changed

  • Some of the grammar mistakes were fixed

  • Some of the character names were changed

Trigger Time 0.23 is the build that’ll (probably) be linked to from Steam Greenlight page. Actually, the game progressed much further now, it continuously receives asset updates and new features are being worked on. Since the game is currently in somewhat “non-stable” state it’s better to link a tested, stable, but a bit outdated build and that’ll be 0.23

More status updates

So, as was noted earlier, a lot of stuff changed in the game, but they weren’t reported anywhere but my twitter feed. It’s time to fix the situation! Once the game is on Steam Greenlight I’ll be providing constant updates on what was done and what’s being done. I’ll probably use Greenlight announcement feature or just post the updates here, anyway, stay tuned, more exciting stuff coming soon!



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Have a good Boi

I-Buki

Mio-Da!

Ibuki Mioda!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

brung back my old oc plus a new one

...they don`t have names yet tho

Regional Bulbasaur. #Pokemon

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.