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five nights at enderman's : rethink face covering legislation



1 year ago

chapter 1's concepts 1:character movements




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character knowledge 4: fin smith . his a gumball machine off enderman's fantasyland , his a 10th animatronic project off steve caller . in game: fin smith is active at night 6 and,if you forgot music box ,fin smith is crash your game,

happy 1st anniversary of five nights at enderman's. Hello everyone, thank you for following and playing this game. . To honor this day, I'll be leaking upcoming chapter s

character knowledge 6 (final knowledge): efe . He is the 2nd mascot of Enderman's Fantasy Land. He has a 7000 MB microchip and is the first animatronic in Enderman's Fantasy Land to have a facial recognition system and a navigation sensor.

first steps

Character knowledge 3:warden . uses the stomach hatch to serve at birthdays or parties. and he has a 5013 model micro chip

Character knowledge 2: snowman . It is an animatronic brought from Novak's Pizzaria. The year of create is 2011. Modern software has been installed for its time. The snowman has artificial intelligence named E,n,d,r,n,t,m,n,d. 99980.

geliştirme çok iyi gidiyor. kapıların dokusu dün bitti . daha yapacak çook şey var

technical parts

new thumbnail

happy 25 august! . here is office section of fnae 2 . this place is Where we will be at night 1 and cool time animatronics do not attack you . cool time animatronics : -cool time -cool time efe

-cool time enderman -cool time fin smith