V.1.0.0 — First full version
Chapter one
Only bad ending available
V.1.0.1 —
Dream-Locked Ending now uses Music box ending of Sweet Dreams/Nightmare’s Lullaby By Aviators
Changes In-Game Title Screen To Reflect the New Name (Used to have the old name at the top)
V.1.1.0 —
Added Chapter one Start Screen
A Few extra Spell Checks
Mouse Control Added
Night 6 Added (beating it is the path to chapter two)
Night 5/6 Plushtrap Corridor is now behind the bed not at the end of the left hallway
Hallways are no longer connected
I tried to add in Fun with Plushtrap but failed miserably
A few word changes due to a new theory of mine
V.1.2.0 —
Moved to Rpg Maker MV!
Due to having to start from V1.01 and Remaking it into MV
Alot of things i can’t remember have been Changed.
Not to mention the Plugins i added.V.1.2.3 —
Animated Title Screen
Better way of handeling Credits
V.1.2.5
Fixed the Foxy won’t Go the Heck away Glitch.
(When he’s a plushie Close the Door on him one more time)It was impossible to get too anyway, but now Night 4 is less Brutal
Clock Counts up due to a Custom Clock System.
V.1.2.7
Night 6 is Also now less Brutal
Making the World a Little More Real (New cut-scene added
to the viewing of the Tape in the right hallway.)
Next up
2.1 Update There we go, The Map Character update is complete, With Fully 3D modeled Nightmare Bonnie and Chica, And NES style Graphics for the Kids and Bully’s
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
So
i may or may not make an full art of some person or i may just leave this like that-
Bandana Dee the Dream Friend
We are under attack!
Shadow The Hedgehog X pixel art
"Our work is never over" they said.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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