Next up
Work in progress
Update#1
CHANGELOG:
-New GUI
-New Enemy Type (ZOMBIE)
-Damage Effect
-Volume Control
Winter vibe
Well, more progress over the weekend
I took quite a long break because I fell into a trap I created for myself... I started the previous versions using Bolt and PlayMaker and eventually the project grew into a huge macaroni.... So I decided to start over and move the project to C# THANKS YOU
After some time, I decided to continue developing. Doing it all over again:)
Action OVERKILL Gameplay teaser
New Enemy type (Spoiler)
I am alive
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