Merry Christmas! Welcome to here!! More progress has been made recently!!! Check it out!!!!
ACT 1
Starting off, the act 1 battle engine has been completely finished!
You probably noticed the (completely optional) tint of blue. If you didn't, there's probably something wrong with your eyes and you should get them checked.
Also, @jeffy_playz has made progress on the main act 1 engine!
(This is the only evidence I have you're gonna have to trust me that it actually works)
There's been more work done on the script for act 1, with the intro being done, and other concepts coming along, but other than that, that's all we've done for act 1 recently.
ACT 2
In the most recent devlog from like 3 months ago, I said that phase 1 of act 2 was entirely done. The main idea for it was that phase 1 was gonna use normal bone attacks, then phase 2 would have all the cool, fancy wingding attacks. Unfortunately, this lead to phase 1 being incredibly boring.
So, all the attacks in phase 1 were remade to include wingdings, which took up a great deal of time, but I think that it was ultimately worth it.
This is what the new attacks look like:
The intro to the battle has been finished, too.
At the moment, everything in act 2 up to phase 2 (and a bit more) is completely finished.
ACT 3
I know that I said I didn't plan on working on act 3 until the other 2 acts were done, but we started working on it due to motivation from the team.
Looks cool, doesn't it? The original act 3 didn't fit well with the story we're trying to tell, so we're changing it quite a bit from the original act 3, which will make it feel like a more fast paced, unique fight. @cringe_hq is making act 3 music for it, and @Calem28 started working on concept attacks for it.
"Wait, Calem? I thought he left." - You probably
THE RETURN OF CALEM
@Calem28 HAS RETURNED, AND IS HELPING MAKE THE GAME ONCE MORE!
"i like spider man" - Calem probably
DEVLOG END
Aaand that's all for this devlog. For the most part, progress is decent, I hope to keep it going at a steady pace.
Anyways, have a good Christmas! Bye!
-DBMP.
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