As of now, I am considering remaking Closed Perimeter in Unreal Engine 4, with somewhat similar graphics, but this time, far less buggy on release.
Before I begin with the remake, I’m going to add the G36 Rifle into the game, (Requested by you guys), and I might start experimenting with neural networking for the bots. If you’re not sure what a neural network is, it’s a mathematical model of the human brain, which can be easily recreated and tailored to a specific game to create amazing AI for video games. No promises, but maybe.
If I remake Closer Perimeter in Unreal Engine 4, it won’t be the same game, meaning I will post a brand new game, (Probably going to call it “Diffuse”, don’t know why) but I will keep this game up on gamejolt for all to play.
The remake will include mostly similar graphics, such as weapon models and maps like Baghar, but the characters are going to get a rework, and weapons might get a slight facelift.
However, I would like to get your feedback on this, do you think I should start on an Unreal Engine 4 remake of Closed Perimeter? Let me know by voting on this poll!
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