Changelog:
Enemies are more affected by a hit
Caster enemies now move
Stamnia costs and regeneration have been balanced
Attack and shield animation are now more visible
Changelog:
Enemies are more affected by a hit
Caster enemies now move
Stamnia costs and regeneration have been balanced
Attack and shield animation are now more visible
There's a lot of level design elements now
Awesome warp effect!
Super Sonic Speed
I think my game is in the next Nintendo Direct :o
New helicopter enemy!
The demo is complete The demo of Cloud Of Souls is now completed. Basically, there is more sounds and less bugs. There is also a background music. Have fun!
I love Sonic's lock on
So
i may or may not make an full art of some person or i may just leave this like that-
I-Buki
Mio-Da!
Ibuki Mioda!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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