<span class=”Apple-style-span” style=”font-family:Arial;font-size:100%;”><span class=”Apple-style-span” style=”font-size:13px;”>I’ve updated the particle effects for when you win a level. Instead of the old effect where the cloud flies back into the sky, the cloud now burst when it reaches the machine. I think the feedback is much better than it was before, and will improve even more once I add some sound. </span></span><div><span class=”Apple-style-span” style=”font-family:Arial;font-size:100%;”><span class=”Apple-style-span” style=”font-size:13px;”>
</span></span></div><div><span class=”Apple-style-span” style=”font-family:Arial;font-size:100%;”><span class=”Apple-style-span” style=”font-size:13px;”>I’ve also completed a few new levels. I don’t know how often I’ll be uploading a new demo, (theres no new demo as of now) and if I do decide to release it as shareware I’m going to need to decide a cut off point for the final demo, but obviously it’ll be a while before I get there.</span></span></div>
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Strange Umbrella
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Cash Banooca
2d lighting experiment
Path of Kami, running around the shrine area
Only true badasses may pass! #conceptart #art #gamedesign
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
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