<span class=”Apple-style-span” style=”font-family:Arial;font-size:100%;”><span class=”Apple-style-span” style=”font-size:13px;”>I’ve updated the particle effects for when you win a level. Instead of the old effect where the cloud flies back into the sky, the cloud now burst when it reaches the machine. I think the feedback is much better than it was before, and will improve even more once I add some sound. </span></span><div><span class=”Apple-style-span” style=”font-family:Arial;font-size:100%;”><span class=”Apple-style-span” style=”font-size:13px;”>
</span></span></div><div><span class=”Apple-style-span” style=”font-family:Arial;font-size:100%;”><span class=”Apple-style-span” style=”font-size:13px;”>I’ve also completed a few new levels. I don’t know how often I’ll be uploading a new demo, (theres no new demo as of now) and if I do decide to release it as shareware I’m going to need to decide a cut off point for the final demo, but obviously it’ll be a while before I get there.</span></span></div>
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Runestones: from concept to in-game model🗿
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Demonstration of the spells and their effects :)!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Szayel Aporro Granz - Bleach










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