Hmm, the wall collision bug from aiming upwards...Might be because upwards, whether facing left or right, is always 90 degrees, so the collision box is the same.
Gonna try seeing if flipping the sprite for that one angle has any effect.
Hmm, the wall collision bug from aiming upwards...Might be because upwards, whether facing left or right, is always 90 degrees, so the collision box is the same.
Gonna try seeing if flipping the sprite for that one angle has any effect.
Every Pokemon is someones favourite, and now there's a place where people can say why they love each of them! https://favoritepokemon.vercel.app/
PHEW! I thought for sure I'd missed a day!
I forgot to post this the other day when the new packs came out. Got some real cards to open later with my nephew too...
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