Game
Dungeons of Aledorn
10 years ago

Combat GUI


Greetings to all DoA and RPG fans. Today we have some quite substantial news for you. As you certainly know, combat and its implementation into our game’s environment is the core element of DoA. You may get a taste of it from the following samples of our combat GUI. Let me remind you that our game is still in pre-alpha phase and everything you see is a work in progress. The whole GUI will reflect the resolution of your monitor and will be easily adjustable in order to match your personal preferences, at the same time. Got some interesting ideas or questions to the mentioned features? Don’t hesitate to share them with us!

5d0c2dd55347a.jpg
5d0c2dd8c81c1.jpg
5d0c2dda2153b.jpg
5d0c2ddd3bcf1.jpg

Thanks in advance for your feedback. Yours TEAM21



0 comments

Loading...

Next up

Another house i made long time ago.

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

I-Buki

Mio-Da!

Ibuki Mioda!

2d lighting experiment

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

just made @GlamrockC

I NEED TO FINISH MORE ART DANG IT!!!