Game
Dungeons of Aledorn
11 years ago

Combat GUI


Greetings to all DoA and RPG fans. Today we have some quite substantial news for you. As you certainly know, combat and its implementation into our game’s environment is the core element of DoA. You may get a taste of it from the following samples of our combat GUI. Let me remind you that our game is still in pre-alpha phase and everything you see is a work in progress. The whole GUI will reflect the resolution of your monitor and will be easily adjustable in order to match your personal preferences, at the same time. Got some interesting ideas or questions to the mentioned features? Don’t hesitate to share them with us!

5d0c2dd55347a.jpg
5d0c2dd8c81c1.jpg
5d0c2dda2153b.jpg
5d0c2ddd3bcf1.jpg

Thanks in advance for your feedback. Yours TEAM21



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Cash Banooca

it happens

Explosive domino effect

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

I made a small jungle house.

:] me sigue sin gustar

:] I still don't like it

Aston Martin Vantage 2019

Day 4, Achieved

#AstonMartin #FastChallenge #speedmodeling