
Combining the intro cutscene with the interactive start new game menu can prove to be a challenge, I don't think my result is perfect but I hope it gets the job done.
Made for a strategy game mixed with Horror elements.
Next up
The Awesome developers from "The RTS dev Saloon" made a collab B2B Marketing and I am happy to write a case study about it.
Enjoy: https://16bitnights.com/b2b-marketing-collab/?_thumbnail_id=513
Mall survival from "Welcome Back, Commander"
Why did I post this on Christmas?
Because this game project is my life.
Drawing for the Interdimensional Beatdrop mod
We added so many cutscenes to "Welcome Back, Commander" that we should have probably made a cartoon movie, not a game.
I sent my operatives to a spider-infested building.
Also, we added a chest-burster mechanic inspired by the movie "Aliens".
This is not your normal zombie outbreak.
Inspiration: "The Thing", "SCP", "Invasion of the body snatchers"
Meet Timmy.
Made for "Welcome Back, Commander" indie game project
We, the developers of the private community "The RTS Dev Saloon" made a collaborative effort to present you this Steam RTS Fest Trailer
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