Next up
Hello, people.
I will change tileset of this phase. It is much less worked out compared to the others.
And without haste.
In the early stages, I wrote this to serve as "markup".
After creating layout and gimmiks, I start to create a random level design and do tests with EACH character, to know how long it took each character to reach "GOAL"
It just came out of the oven.
more things will be added during development.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Szayel Aporro Granz - Bleach
Some Shadow boss fight gameplay 👾











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