Next up
In the early stages, I wrote this to serve as "markup".
After creating layout and gimmiks, I start to create a random level design and do tests with EACH character, to know how long it took each character to reach "GOAL"
Hello, people.
I will change tileset of this phase. It is much less worked out compared to the others.
And without haste.
It just came out of the oven.
more things will be added during development.
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Regional Bulbasaur. #Pokemon
Some Shadow boss fight gameplay 👾
Path of Kami, running around the shrine area











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