Next up
Hello, people.
I will change tileset of this phase. It is much less worked out compared to the others.
And without haste.
In the early stages, I wrote this to serve as "markup".
After creating layout and gimmiks, I start to create a random level design and do tests with EACH character, to know how long it took each character to reach "GOAL"
It just came out of the oven.
more things will be added during development.
art comission.
I was bored, so... ManutKat.
Family band complete!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM











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