Game
Space Force Squadron

5 years ago



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testing boss battle.

Under Development

What was developed?

4 spaceships

4 types of enemy (including 1 sub boss)

some background assets.

Next Steps :

Make Menu, character/mission selection, a complete level to test.

Languages: English, PT-BR.

Developing a shmup game.

character select screen (Tela de seleção de personagens)

power ups on the right ( power ups na direita da tela)

spaceships stats on the center( stats da nave ao centro da tela)

P = points (used to buy power ups)

P = pontos ( usado para comprar power ups)

alpha version released.

Indie horizontal 2d shmup.

https://gamejolt.com/games/sfs/501407

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Shadow The Hedgehog X pixel art

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.